Starting Stats: Economy: 37, Loyalty: 16, Stability: 28, Unrest: 0, BP: 50, Consumption: -1, Command DC: 33
- DC33; rolled 19=47; +1BP
- Consumption: 0
- Items: n/a
- Unrest: n/a
- Leadership: no changes
- Claim hexes: none
- City construction: Academy (51BP) – Econ+2, Loyalty+2, 3 minor, 2 medium items.
- Open Space construction: none
- Edicts: Maintenance of six festivals throughout the year (cost of 2 BP, +2 Loyalty); standard promotion level (2BP, +2 Stability); standard taxation level continued.
- 5000gp worth of coins, gems, and items deposited in treasury: +5BP
- Withdrawals: none
- Items sold: Zion’s epic fail – single item not sold.
- DC33; added 16BP treasury
Ending Stats: Economy: 43, Loyalty: 21, Stability: 31, Unrest: 0, BP: 21, Consumption: -1, Command DC: 33